Record: 2-3 | Average Combat Score: 121.2 I played a total of 5 games due to forfeits. I never really tried using dot crosshairs before, I always thought they were too small for me to use and covered the vital part of where I was aiming. I felt my practice on closing overlay ads on shady sites was really going to transfer over to my gameplay (it didn’t). I was excited to use this one because I really liked how it looked. “Close Ad” Crosshair Numbers: Off, On 2,3, On, Off | IL: On, 1,1,6,1 | OL: Off, Off, On Other than that game, the normal crosshair was fine, even if it was not something I was already using regularly. It was interesting that the last game, the one I was being outplayed, was the game I was already looking to switch my crosshair. Changing crosshairs midgame is one way to refresh my game, but I could not do that. I was getting outplayed in the final game when this happens, I look for ways to reset my mental. It was not until the last game (my worst game) was I thinking that a different crosshair would have positively affected my gameplay. Through the first 3 games, the crosshair was an afterthought. It was not something I was thinking about while playing since it was a standard looking crosshair that is seen in many games. We got bored so we forfeited, so it’s not really a defeat. The forfeiture was from our team we were beating another team 7-1 and the other team stopped trying. I played a total of 4 games, due to one being a forfeit. I started with a standard crosshair as a base to compare the other crosshairs to. It is called “Blurry” because in the crosshair editor it looks really blurry, but it looks crisp when used in game. I started with a standard crosshair I have been using for a while now named “Blurry”. “Blurry” Crosshair Numbers: On 1,1 | IL: On 1,6,1,3 | OL: On 0.4,4,3,4 (assume OFF unless stated) Now with the outline done, and my hypothesis made, it was now time to research some crosshairs. With each match I would write notes on the team composition, how the team was playing, and how I was playing. These rules would allow me to have some control over each test. I would play Duelist or Initiator in each game. I would use the crosshair for 3 games each, forfeits would count as half a game. I would use 4 different types of crosshairs: Standard Cross, Dot, Circle, and Unorthodox. The rules I set out for myself were simple: The type of crosshair you use does not dictate your accuracy and overall gameplay. My hypothesis was that crosshairs do not affect your gameplay. I set up a controlled test outline I could use to see how crosshairs affected my gameplay. I decided to find out just how much the crosshair I use affects my gameplay. This led me to ask, “Am I handicapping myself by using a unique crosshair? Would I play better with a standard one?” I personally use different types of crosshairs, but I find myself cycling between them often. Every now and then you see a unique crosshair that you just have to try, as this new crosshair might help you improve your aim! Let’s discuss how much impact the crosshair actually has on your aim in VALORANT. There have been occasions in VALORANT where you die early in the round and are able to spectate your teammate’s point of view, showing you the different styles and types of crosshairs they are using.
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